(spine->gif sp m opts) ; 0.1.32.0

Toturials: Quick Start(ko) Basic Usages(ko)
NOTICE お知らせ : Do not ask me how to get Spine data. Spineデータの取得に関してのお問合わせは承りません。
This website is made for personal hobby use. This website are provided 'as is' and your use of this website is entirely at your own risk.
本ウェブサイトは個人のホビー用であり、何も保証できません。本ウェブサイトの利用に起因するかもしれない如何なる損害や不具合等は利用者の責任です。
Spine Animated Image
 
Transparent GIF DOES NOT be supported. 透明GIFは生成できません。
number of times to loop: 0: infinite
frame delay: ms
Type:
  un-PMA(?)

Duration: 0.0 seconds
loop last
Total Duration: 0.0 seconds
Split:
frames <-> ms

 
remove shadow | remove glasses | filter | heterochromia

Name : none  
scale : doll position:
display order:

margin:
GIF Bounds x/y  :
GIF Bounds w/h  :
BG color(RRGGBB): # transparent


 

Experimental Utilities (sometimes buggy)

Export skeleton as json for:
Some bones(mostly right arm and gun) are skewed on Spine 3.x or DragonBones.
You should normalize them by your hand. WHY THIS HAPPENS?
Spine to PSD :

atlas_4x: you need to double-double *.png with Waifu2x

🤪 Naga's Tonikaku-Tools 😤

atlas resizer 📐🧐

scale
Drag and Drop atlas files here


Hm..interesting Features
Enable Clear-Fail Step

Settings

workspace is too small? Use Settings to change workspace width & height.
Size of Workspace :  width: height:    


Acknowledgements

Libraries Special Thanks to

Buy Me a Coffee at ko-fi.com

BITCOIN:
13W5Bxf9EJqQWAwUEz2hxcP5rouuto8du8
Ask, and it shall be given to you.
Fork me on GitHub